成员的完整列表,这些成员属于 ACityMapMeshHolder,包括所有继承而来的类成员
| ACityMapMeshHolder(const FObjectInitializer &ObjectInitializer) | ACityMapMeshHolder | |
| AddInstance(ECityMapMeshTag Tag, uint32 X, uint32 Y) | ACityMapMeshHolder | protected |
| AddInstance(ECityMapMeshTag Tag, uint32 X, uint32 Y, float Angle) | ACityMapMeshHolder | protected |
| AddInstance(ECityMapMeshTag Tag, FTransform Transform) | ACityMapMeshHolder | protected |
| DeletePieces() | ACityMapMeshHolder | private |
| GetMapScale() const | ACityMapMeshHolder | inlineprotected |
| GetStaticMesh(ECityMapMeshTag Tag) | ACityMapMeshHolder | protected |
| GetStaticMesh(ECityMapMeshTag Tag) const | ACityMapMeshHolder | protected |
| GetTag(const UStaticMesh &StaticMesh) const | ACityMapMeshHolder | protected |
| GetTileLocation(uint32 X, uint32 Y) const | ACityMapMeshHolder | protected |
| MapScale | ACityMapMeshHolder | private |
| OnConstruction(const FTransform &Transform) override | ACityMapMeshHolder | protectedvirtual |
| PostInitializeComponents() override | ACityMapMeshHolder | protectedvirtual |
| SceneRootComponent | ACityMapMeshHolder | private |
| SetStaticMesh(ECityMapMeshTag Tag, UStaticMesh *Mesh) | ACityMapMeshHolder | protected |
| StaticMeshes | ACityMapMeshHolder | private |
| TagMap | ACityMapMeshHolder | private |
| UpdateMap() | ACityMapMeshHolder | privatevirtual |
| UpdateMapScale() | ACityMapMeshHolder | private |