成员的完整列表,这些成员属于 ACityMapMeshHolder,包括所有继承而来的类成员
ACityMapMeshHolder(const FObjectInitializer &ObjectInitializer) | ACityMapMeshHolder | |
AddInstance(ECityMapMeshTag Tag, uint32 X, uint32 Y) | ACityMapMeshHolder | protected |
AddInstance(ECityMapMeshTag Tag, uint32 X, uint32 Y, float Angle) | ACityMapMeshHolder | protected |
AddInstance(ECityMapMeshTag Tag, FTransform Transform) | ACityMapMeshHolder | protected |
DeletePieces() | ACityMapMeshHolder | private |
GetMapScale() const | ACityMapMeshHolder | inlineprotected |
GetStaticMesh(ECityMapMeshTag Tag) | ACityMapMeshHolder | protected |
GetStaticMesh(ECityMapMeshTag Tag) const | ACityMapMeshHolder | protected |
GetTag(const UStaticMesh &StaticMesh) const | ACityMapMeshHolder | protected |
GetTileLocation(uint32 X, uint32 Y) const | ACityMapMeshHolder | protected |
MapScale | ACityMapMeshHolder | private |
OnConstruction(const FTransform &Transform) override | ACityMapMeshHolder | protectedvirtual |
PostInitializeComponents() override | ACityMapMeshHolder | protectedvirtual |
SceneRootComponent | ACityMapMeshHolder | private |
SetStaticMesh(ECityMapMeshTag Tag, UStaticMesh *Mesh) | ACityMapMeshHolder | protected |
StaticMeshes | ACityMapMeshHolder | private |
TagMap | ACityMapMeshHolder | private |
UpdateMap() | ACityMapMeshHolder | privatevirtual |
UpdateMapScale() | ACityMapMeshHolder | private |