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FVehicleActorDefinition结构体 参考

A definition of a Vehicle Actor with all the variation and attributes. 更多...

#include <ActorDefinition.h>

+ FVehicleActorDefinition 的协作图:

Public 属性

TArray< FColor > colors
 Colors represent the avaliable colors for each actor
 
UStaticMesh * mesh
 Assign a static mesh into the actor.
 
FString Tags
 A list of comma-separated tags.
 

详细描述

A definition of a Vehicle Actor with all the variation and attributes.

在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h52 行定义.

类成员变量说明

◆ colors

TArray<FColor> FVehicleActorDefinition::colors

Colors represent the avaliable colors for each actor

在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h66 行定义.

◆ mesh

UStaticMesh* FVehicleActorDefinition::mesh

Assign a static mesh into the actor.

在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h62 行定义.

◆ Tags

FString FVehicleActorDefinition::Tags

A list of comma-separated tags.

在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h58 行定义.


该结构体的文档由以下文件生成: