13 : Super(ObjectInitializer)
16 PrimaryActorTick.bCanEverTick =
false;
19 RootComponent = CreateDefaultSubobject<USceneComponent>(TEXT(
"SceneRoot"));
21 SMComp = CreateDefaultSubobject<UStaticMeshComponent>(TEXT(
"StaticMeshComp"));
23 SMComp->SetupAttachment(RootComponent);