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NoWorldOffsetSceneComponent.h
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1// Copyright (c) 2021 Computer Vision Center (CVC) at the Universitat Autonoma
2// de Barcelona (UAB).
3//
4// This work is licensed under the terms of the MIT license.
5// For a copy, see <https://opensource.org/licenses/MIT>.
6
7#pragma once
8
9#include "Components/SceneComponent.h"
10#include "NoWorldOffsetSceneComponent.generated.h"
11
12UCLASS(Blueprintable, ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) )
13class CARLA_API UNoWorldOffsetSceneComponent : public USceneComponent
14{
15 GENERATED_BODY()
16
17public:
18 virtual void ApplyWorldOffset(const FVector& InOffset, bool bWorldShift);
19
20};