#include "CoreGlobals.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Runtime/ImageWriteQueue/Public/ImagePixelData.h"
#include "Carla/Game/CarlaEngine.h"
#include <compiler/disable-ue4-macros.h>
#include <carla/Logging.h>
#include <carla/Buffer.h>
#include <carla/BufferView.h>
#include <carla/sensor/SensorRegistry.h>
#include <compiler/enable-ue4-macros.h>
类 | |
class | FPixelReader |
Utils for reading pixels from UTextureRenderTarget2D. 更多... | |