#include <NavigationMesh.h>
静态 Public 成员函数 | |
static TArray< uint8 > | Load (FString MapName) |
Return the Navigation Mesh Binary associated to MapName, or empty if the such file wasn't serialized. | |
在文件 NavigationMesh.h 第 9 行定义.
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static |
Return the Navigation Mesh Binary associated to MapName, or empty if the such file wasn't serialized.
在文件 NavigationMesh.cpp 第 11 行定义.
被这些函数引用 FCarlaServer::FPimpl::BindActions().