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class | CityMapMeshTag |
Helper class for working with ECityMapMeshTag. 更多... | |
枚举 | |
enum class | ECityMapMeshTag : uint8 { UMETA =(DisplayName = "Road: Two Lanes - Lane Left") , UMETA =(DisplayName = "Road: Two Lanes - Lane Right") , UMETA =(DisplayName = "Road: Two Lanes - Sidewalk Left") , UMETA =(DisplayName = "Road: Two Lanes - Sidewalk Right") , UMETA =(DisplayName = "Road: Two Lanes - Lane Marking Solid") , UMETA =(DisplayName = "Road: Two Lanes - Lane Marking Broken") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 0") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 1") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 2") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 3") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 4") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 5") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 6") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 7") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 8") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane 9") , UMETA =(DisplayName = "Road: 90 Degree Turn - Sidewalk 0") , UMETA =(DisplayName = "Road: 90 Degree Turn - Sidewalk 1") , UMETA =(DisplayName = "Road: 90 Degree Turn - Sidewalk 2") , UMETA =(DisplayName = "Road: 90 Degree Turn - Sidewalk 3") , UMETA =(DisplayName = "Road: 90 Degree Turn - Lane Marking") , UMETA =(DisplayName = "Road: T-Intersection - Lane 0") , UMETA =(DisplayName = "Road: T-Intersection - Lane 1") , UMETA =(DisplayName = "Road: T-Intersection - Lane 2") , UMETA =(DisplayName = "Road: T-Intersection - Lane 3") , UMETA =(DisplayName = "Road: T-Intersection - Lane 4") , UMETA =(DisplayName = "Road: T-Intersection - Lane 5") , UMETA =(DisplayName = "Road: T-Intersection - Lane 6") , UMETA =(DisplayName = "Road: T-Intersection - Lane 7") , UMETA =(DisplayName = "Road: T-Intersection - Lane 8") , UMETA =(DisplayName = "Road: T-Intersection - Lane 9") , UMETA =(DisplayName = "Road: T-Intersection - Sidewalk 0") , UMETA =(DisplayName = "Road: T-Intersection - Sidewalk 1") , UMETA =(DisplayName = "Road: T-Intersection - Sidewalk 2") , UMETA =(DisplayName = "Road: T-Intersection - Sidewalk 3") , UMETA =(DisplayName = "Road: T-Intersection - Lane Marking") , UMETA =(DisplayName = "Road: X-Intersection - Lane 0") , UMETA =(DisplayName = "Road: X-Intersection - Lane 1") , UMETA =(DisplayName = "Road: X-Intersection - Lane 2") , UMETA =(DisplayName = "Road: X-Intersection - Lane 3") , UMETA =(DisplayName = "Road: X-Intersection - Lane 4") , UMETA =(DisplayName = "Road: X-Intersection - Lane 5") , UMETA =(DisplayName = "Road: X-Intersection - Lane 6") , UMETA =(DisplayName = "Road: X-Intersection - Lane 7") , UMETA =(DisplayName = "Road: X-Intersection - Lane 8") , UMETA =(DisplayName = "Road: X-Intersection - Lane 9") , UMETA =(DisplayName = "Road: X-Intersection - Sidewalk 0") , UMETA =(DisplayName = "Road: X-Intersection - Sidewalk 1") , UMETA =(DisplayName = "Road: X-Intersection - Sidewalk 2") , UMETA =(DisplayName = "Road: X-Intersection - Sidewalk 3") , UMETA =(DisplayName = "Road: X-Intersection - Lane Marking") , UMETA =(Hidden) , UMETA =(Hidden) } |
Tag to identify the meshes used by the ProceduralMapGenerator. 更多... | |
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Tag to identify the meshes used by the ProceduralMapGenerator.
It will work as long as we have less than 255 meshes, currently blueprint type enums support uint8 only.
在文件 CityMapMeshTag.h 第 14 行定义.