CARLA
 
载入中...
搜索中...
未找到
Public 属性 | 所有成员列表
FBoundingBox结构体 参考

#include <BoundingBox.h>

+ FBoundingBox 的协作图:

Public 属性

FVector Extent = {0.0f, 0.0f, 0.0f}
 Radii extent of the bounding box.
 
FVector Origin = {0.0f, 0.0f, 0.0f}
 Origin of the bounding box relative to its owner.
 
FRotator Rotation = {0.0f, 0.0f, 0.0f}
 Rotation of the bounding box.
 

详细描述

在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/BoundingBox.h12 行定义.

类成员变量说明

◆ Extent

FVector FBoundingBox::Extent = {0.0f, 0.0f, 0.0f}

Radii extent of the bounding box.

在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/BoundingBox.h22 行定义.

被这些函数引用 ApplyTransformToBB() , 以及 UBoundingBoxCalculator::GetVehicleBoundingBox().

◆ Origin

FVector FBoundingBox::Origin = {0.0f, 0.0f, 0.0f}

◆ Rotation

FRotator FBoundingBox::Rotation = {0.0f, 0.0f, 0.0f}

该结构体的文档由以下文件生成: