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TrafficSignBase.h 文件参考
#include "GameFramework/Actor.h"
#include "TrafficSignBase.generated.h"
+ TrafficSignBase.h 的引用(Include)关系图:
+ 此图展示该文件直接或间接的被哪些文件引用了:

浏览源代码.

class  ATrafficSignBase
 

枚举

enum class  ETrafficSignState : uint8 {
  Null = 0 , UNKNOWN = 0u UMETA(DisplayName = "UNKNOWN") , TrafficLightRed = 1u UMETA(DisplayName = "Traffic Light - Red") , TrafficLightYellow = 2u UMETA(DisplayName = "Traffic Light - Yellow") ,
  TrafficLightGreen = 3u UMETA(DisplayName = "Traffic Light - Green") , UMETA =(DisplayName = "Speed Limit - 30") , UMETA =(DisplayName = "Speed Limit - 40") , UMETA =(DisplayName = "Speed Limit - 50") ,
  UMETA =(DisplayName = "Speed Limit - 60") , UMETA =(DisplayName = "Speed Limit - 90") , UMETA =(DisplayName = "Speed Limit - 100") , UMETA =(DisplayName = "Speed Limit - 120") ,
  UMETA =(DisplayName = "Speed Limit - 130") , UMETA =(DisplayName = "Stop Sign") , UMETA =(DisplayName = "Yield Sign")
}
 

枚举类型说明

◆ ETrafficSignState

enum class ETrafficSignState : uint8
strong
枚举值
Null 
UNKNOWN 
TrafficLightRed 
TrafficLightYellow 
TrafficLightGreen 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 

在文件 TrafficSignBase.h16 行定义.