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枚举 | 函数
VehicleInputPriority.h 文件参考
#include <type_traits>
#include "VehicleInputPriority.generated.h"
+ VehicleInputPriority.h 的引用(Include)关系图:
+ 此图展示该文件直接或间接的被哪些文件引用了:

浏览源代码.

枚举

enum class  EVehicleInputPriority : uint8 {
  Null = 0 , INVALID = 0u UMETA(Hidden) , UMETA =(DisplayName = "Lowest Priority", ToolTip = "Use for debugging purposes only") , UMETA =(DisplayName = "Control Relaxation Input", ToolTip = "Control relaxation when no other input is provided (non-sticky control)") ,
  UMETA =(DisplayName = "Autopilot Input", ToolTip = "Input provided by the built-in autopilot") , UMETA =(DisplayName = "User Input", ToolTip = "Input provided by an user playing in the simulator") , UMETA =(DisplayName = "Client Input", ToolTip = "Input provided by an RPC client connected to the simulator") , UMETA =(DisplayName = "Highest Priority", ToolTip = "Use for debugging purposes only")
}
 

函数

static bool operator<= (EVehicleInputPriority Lhs, EVehicleInputPriority Rhs)
 

枚举类型说明

◆ EVehicleInputPriority

enum class EVehicleInputPriority : uint8
strong
枚举值
Null 
INVALID 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 

在文件 VehicleInputPriority.h14 行定义.

函数说明

◆ operator<=()

static bool operator<= ( EVehicleInputPriority Lhs,
EVehicleInputPriority Rhs )
inlinestatic

在文件 VehicleInputPriority.h27 行定义.