#include <WalkerControl.h>
Public 属性 | |
FVector | Direction = {1.0f, 0.0f, 0.0f} |
bool | Jump = false |
float | Speed = 0.0f |
FVector FWalkerControl::Direction = {1.0f, 0.0f, 0.0f} |
bool FWalkerControl::Jump = false |
float FWalkerControl::Speed = 0.0f |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerControl.h 第 20 行定义.
被这些函数引用 FFrameData::AddWalkerAnimation(), ACarlaRecorder::AddWalkerAnimation(), carla::rpc::WalkerControl::operator FWalkerControl(), FFrameData::SetWalkerSpeed(), CarlaReplayerHelper::SetWalkerSpeed() , 以及 AWalkerController::Tick().