Definition of an actor variation. 更多...
#include <ActorAttribute.h>
Public 属性 | |
bool | bRestrictToRecommended = false |
FString | Id |
TArray< FString > | RecommendedValues |
EActorAttributeType | Type = EActorAttributeType::String |
Definition of an actor variation.
Variations represent attributes of the actor that the user can modify in order to generate variations of the same actor. 上面的代码意思为角色变体的定义。变体表示用户可以修改的角色属性,以生成相同角色的变体
A list of recommended values is given. If bRestrictToRecommended is true, only recommended values are accepted as valid. 上面的代码意思为提供了一组推荐值。如果bRestrictToRecommended为true,则只接受推荐值作为有效值
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 55 行定义.
bool FActorVariation::bRestrictToRecommended = false |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 69 行定义.
被这些函数引用 AddVariationsForSensor(), AddVariationsForTrigger(), FillIdAndTags(), ADVSCamera::GetSensorDefinition(), UActorBlueprintFunctionLibrary::MakeCameraDefinition(), UActorBlueprintFunctionLibrary::MakeIMUDefinition() , 以及 UActorBlueprintFunctionLibrary::MakeNormalsCameraDefinition().
FString FActorVariation::Id |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 60 行定义.
被这些函数引用 AddVariationsForSensor(), AddVariationsForTrigger(), FillIdAndTags(), ADVSCamera::GetSensorDefinition(), FActorDefinitionValidator::IsValid(), UActorBlueprintFunctionLibrary::MakeCameraDefinition(), UActorBlueprintFunctionLibrary::MakeIMUDefinition() , 以及 UActorBlueprintFunctionLibrary::MakeNormalsCameraDefinition().
TArray<FString> FActorVariation::RecommendedValues |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 66 行定义.
被这些函数引用 carla::rpc::ActorAttribute::ActorAttribute(), AddVariationsForSensor(), AddVariationsForTrigger(), FillIdAndTags(), ADVSCamera::GetSensorDefinition(), FActorDefinitionValidator::IsValid(), UActorBlueprintFunctionLibrary::MakeCameraDefinition(), UActorBlueprintFunctionLibrary::MakeIMUDefinition() , 以及 UActorBlueprintFunctionLibrary::MakeNormalsCameraDefinition().
EActorAttributeType FActorVariation::Type = EActorAttributeType::String |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 63 行定义.
被这些函数引用 AddVariationsForSensor(), AddVariationsForTrigger(), FillIdAndTags(), ADVSCamera::GetSensorDefinition(), FActorDefinitionValidator::IsValid(), UActorBlueprintFunctionLibrary::MakeCameraDefinition(), UActorBlueprintFunctionLibrary::MakeIMUDefinition() , 以及 UActorBlueprintFunctionLibrary::MakeNormalsCameraDefinition().