An actor attribute, may be an intrinsic (non-modifiable) attribute of the actor or an user-defined actor variation. 更多...
#include <ActorAttribute.h>
Public 属性 | |
FString | Id |
EActorAttributeType | Type = EActorAttributeType::String |
FString | Value |
An actor attribute, may be an intrinsic (non-modifiable) attribute of the actor or an user-defined actor variation.
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 61 行定义.
FString FActorAttribute::Id |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 66 行定义.
被这些函数引用 UActorBlueprintFunctionLibrary::ActorAttributeToBool(), UActorBlueprintFunctionLibrary::ActorAttributeToColor(), UActorBlueprintFunctionLibrary::ActorAttributeToFloat(), UActorBlueprintFunctionLibrary::ActorAttributeToInt(), UActorBlueprintFunctionLibrary::ActorAttributeToString(), FActorDefinitionValidator::IsValid(), carla::rpc::ActorAttributeValue::operator FActorAttribute(), CarlaReplayerHelper::ProcessReplayerEventAdd() , 以及 FFrameData::ProcessReplayerEventAdd().
EActorAttributeType FActorAttribute::Type = EActorAttributeType::String |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 69 行定义.
被这些函数引用 UActorBlueprintFunctionLibrary::ActorAttributeToBool(), UActorBlueprintFunctionLibrary::ActorAttributeToColor(), UActorBlueprintFunctionLibrary::ActorAttributeToFloat(), UActorBlueprintFunctionLibrary::ActorAttributeToInt(), UActorBlueprintFunctionLibrary::ActorAttributeToString(), FActorDefinitionValidator::IsValid(), carla::rpc::ActorAttributeValue::operator FActorAttribute(), CarlaReplayerHelper::ProcessReplayerEventAdd() , 以及 FFrameData::ProcessReplayerEventAdd().
FString FActorAttribute::Value |
在文件 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h 第 72 行定义.
被这些函数引用 UActorBlueprintFunctionLibrary::ActorAttributeToBool(), UActorBlueprintFunctionLibrary::ActorAttributeToColor(), UActorBlueprintFunctionLibrary::ActorAttributeToFloat(), UActorBlueprintFunctionLibrary::ActorAttributeToInt(), UActorBlueprintFunctionLibrary::ActorAttributeToString(), FActorDefinitionValidator::IsValid(), ALargeMapManager::OnActorSpawned(), carla::rpc::ActorAttributeValue::operator FActorAttribute(), CarlaReplayerHelper::ProcessReplayerEventAdd() , 以及 FFrameData::ProcessReplayerEventAdd().