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PathLossModel 成员列表

成员的完整列表,这些成员属于 PathLossModel,包括所有继承而来的类成员

c_speedoflightPathLossModelprivatestatic
CalculateFSPL_d0()PathLossModelprotected
CalculateNLOSvLoss(const FVector Source, const FVector Destination, const double TxHeight, const double RxHeight, const double RxDistance3d, std::vector< FVector > &vehicle_obstacles)PathLossModelprotected
CalculatePathLoss_WINNER(EPathState state, double Distance)PathLossModelprotected
CalculateReceivedPower(AActor *OtherActor, const float OtherTransmitPower, const FVector Source, const FVector Destination, const double Distance3d, const double ht, const double ht_local, const double hr, const double hr_local, const double reference_z)PathLossModelprivate
CalculateShadowFading(EPathState state)PathLossModelprotected
CalculateTwoRayPathLoss(double Distance3d, double TxHeight, double RxHeight)PathLossModelprotected
CalculateTwoRayPathLossSimple(double Distance3d, double TxHeight, double RxHeight)PathLossModelprotected
CalcVehicleLoss(const double d1, const double d2, const double h)PathLossModelprivate
combined_antenna_gainPathLossModelprivate
ComputeLoss(AActor *OtherActor, FVector Source, FVector Destination, double Distance3d, double TxHeight, double RxHeight, double reference_z)PathLossModelprotected
CurrentActorLocationPathLossModelprivate
custom_fading_stddevPathLossModelprivate
epsilon_rPathLossModelprivate
EstimatePathStateAndVehicleObstacles(AActor *OtherActor, FVector Source, double TxHeight, double RxHeight, double reference_z, EPathState &state, std::vector< FVector > &vehicle_obstacles)PathLossModelprivate
filter_distancePathLossModelprivate
FrequencyPathLossModelprivatestatic
Frequency_GHzPathLossModelprivatestatic
GetLocationIfVehicle(const FVector CurrentActorLocation, const FHitResult &HitInfo, const double reference_z, FVector &location)PathLossModelprotected
GetReceiveActorPowerList()PathLossModel
GetTransmitPower()PathLossModelinline
HitIsSelfOrOther(const FHitResult &HitInfo, AActor *OtherActor)PathLossModelprotected
HitResultPathLossModelprotected
IsVehicle(const FHitResult &HitInfo)PathLossModelprotected
lambdaPathLossModelprivatestatic
m_fspl_d0PathLossModelprivate
mActorOwnerPathLossModelprivate
MakeVehicleBlockageLoss(double TxHeight, double RxHeight, double obj_height, double obj_distance)PathLossModelprivate
mCarlaEpisodePathLossModelprivate
modelPathLossModelprivate
mRandomEnginePathLossModelprivate
mReceiveActorPowerListPathLossModelprivate
mWorldPathLossModelprivate
path_loss_exponentPathLossModelprivate
PathLossModel(URandomEngine *random_engine)PathLossModel
ReceiverSensitivityPathLossModelprivate
reference_distance_fsplPathLossModelprivate
scenarioPathLossModelprivate
SetOwner(AActor *Owner)PathLossModel
SetParams(const float TransmitPower, const float ReceiverSensitivity, const float Frequency, const float combined_antenna_gain, const float path_loss_exponent, const float reference_distance_fspl, const float filter_distance, const bool use_etsi_fading, const float custom_fading_stddev)PathLossModel
SetPathLossModel(const EPathLossModel path_loss_model)PathLossModel
SetScenario(EScenario scenario)PathLossModel
Simulate(const std::vector< ActorPowerPair > ActorList, UCarlaEpisode *CarlaEpisode, UWorld *World)PathLossModel
TransmitPowerPathLossModelprivate
use_etsi_fadingPathLossModelprivate