#include "ActorSpawnResult.generated.h"
ActorSpawnResult.h 的引用(Include)关系图:
此图展示该文件直接或间接的被哪些文件引用了:类 | |
| struct | FActorSpawnResult |
枚举 | |
| enum class | EActorSpawnResultStatus : uint8 { UMETA =(DisplayName = "Success") , UMETA =(DisplayName = "Invalid actor description") , UMETA =(DisplayName = "Failed because collision at spawn position") , UMETA =(DisplayName = "Unknown Error") , UMETA =(Hidden) } |
|
strong |
| 枚举值 | |
|---|---|
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
在文件 ActorSpawnResult.h 第 15 行定义.