#include "ActorSpawnResult.generated.h"
类 | |
struct | FActorSpawnResult |
枚举 | |
enum class | EActorSpawnResultStatus : uint8 { UMETA =(DisplayName = "Success") , UMETA =(DisplayName = "Invalid actor description") , UMETA =(DisplayName = "Failed because collision at spawn position") , UMETA =(DisplayName = "Unknown Error") , UMETA =(Hidden) } |
|
strong |
枚举值 | |
---|---|
UMETA | |
UMETA | |
UMETA | |
UMETA | |
UMETA |
在文件 ActorSpawnResult.h 第 15 行定义.