13 : Super(ObjectInitializer)
16 PrimaryActorTick.bCanEverTick =
false;
18 RootSceneComponent = CreateDefaultSubobject<USceneComponent>(TEXT(
"SceneRootComponent"));
22 RootComponent->SetMobility(EComponentMobility::Movable);
USceneComponent * RootSceneComponent
AUSDImporterActor(const FObjectInitializer &ObjectInitializer)