| AddPostProcessingMaterial(const FString &Path) | AShaderBasedSensor | |
| AddShader(const FSensorShader &Shader) | AShaderBasedSensor | inline |
| ArePostProcessingEffectsEnabled() const | ASceneCaptureSensor | inline |
| ASceneCaptureSensor(const FObjectInitializer &ObjectInitializer) | ASceneCaptureSensor | |
| ASensor(const FObjectInitializer &ObjectInitializer) | ASensor | |
| AShaderBasedSensor(const FObjectInitializer &ObjectInitializer) | AShaderBasedSensor | inline |
| bClientsListening | ASensor | private |
| BeginPlay() override | ASceneCaptureSensor | protectedvirtual |
| bEnable16BitFormat | ASceneCaptureSensor | protected |
| bEnablePostProcessingEffects | ASceneCaptureSensor | protected |
| bIsActive | ASensor | protected |
| CameraGBuffers | ASceneCaptureSensor | |
| CaptureComponent2D | ASceneCaptureSensor | protected |
| CaptureRenderTarget | ASceneCaptureSensor | protected |
| CaptureSceneExtended() | ASceneCaptureSensor | protected |
| CustomDepth | ASceneCaptureSensor | |
| CustomStencil | ASceneCaptureSensor | |
| Enable16BitFormat(bool Enable=false) | ASceneCaptureSensor | inline |
| EnablePostProcessingEffects(bool Enable=true) | ASceneCaptureSensor | inline |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override | ASceneCaptureSensor | protectedvirtual |
| EnqueueRenderSceneImmediate() | ASceneCaptureSensor | |
| Episode | ASensor | private |
| FloatShaderParams | AShaderBasedSensor | private |
| GBufferA | ASceneCaptureSensor | |
| GBufferB | ASceneCaptureSensor | |
| GBufferC | ASceneCaptureSensor | |
| GBufferD | ASceneCaptureSensor | |
| GBufferE | ASceneCaptureSensor | |
| GBufferF | ASceneCaptureSensor | |
| GetAperture() const | ASceneCaptureSensor | |
| GetAttribute(const FString Name) | ASensor | |
| GetBladeCount() const | ASceneCaptureSensor | |
| GetBloomIntensity() const | ASceneCaptureSensor | |
| GetCaptureComponent2D() | ASceneCaptureSensor | inline |
| GetCaptureRenderTarget() | ASceneCaptureSensor | inline |
| GetChromAberrIntensity() const | ASceneCaptureSensor | |
| GetChromAberrOffset() const | ASceneCaptureSensor | |
| GetDataStream(const SensorT &Self) | ASensor | inlineprotected |
| GetDepthBlurAmount() const | ASceneCaptureSensor | |
| GetDepthBlurRadius() const | ASceneCaptureSensor | |
| GetDepthOfFieldMinFstop() const | ASceneCaptureSensor | |
| GetEpisode() const | ASensor | inline |
| GetExposureCalibrationConstant() const | ASceneCaptureSensor | |
| GetExposureCompensation() const | ASceneCaptureSensor | |
| GetExposureMaxBrightness() const | ASceneCaptureSensor | |
| GetExposureMethod() const | ASceneCaptureSensor | |
| GetExposureMinBrightness() const | ASceneCaptureSensor | |
| GetExposureSpeedDown() const | ASceneCaptureSensor | |
| GetExposureSpeedUp() const | ASceneCaptureSensor | |
| GetFilmBlackClip() const | ASceneCaptureSensor | |
| GetFilmShoulder() const | ASceneCaptureSensor | |
| GetFilmSlope() const | ASceneCaptureSensor | |
| GetFilmToe() const | ASceneCaptureSensor | |
| GetFilmWhiteClip() const | ASceneCaptureSensor | |
| GetFocalDistance() const | ASceneCaptureSensor | |
| GetFOVAngle() const | ASceneCaptureSensor | |
| GetImageHeight() const | ASceneCaptureSensor | inline |
| GetImageWidth() const | ASceneCaptureSensor | inline |
| GetISO() const | ASceneCaptureSensor | |
| GetLensFlareIntensity() const | ASceneCaptureSensor | |
| GetMotionBlurIntensity() const | ASceneCaptureSensor | |
| GetMotionBlurMaxDistortion() const | ASceneCaptureSensor | |
| GetMotionBlurMinObjectScreenSize() const | ASceneCaptureSensor | |
| GetRandomEngine() | ASensor | inline |
| GetSeed() const | ASensor | inline |
| GetShutterSpeed() const | ASceneCaptureSensor | |
| GetTargetGamma() const | ASceneCaptureSensor | inline |
| GetToken() const | ASensor | inline |
| GetWhiteTemp() const | ASceneCaptureSensor | |
| GetWhiteTint() const | ASceneCaptureSensor | |
| ImageHeight | ASceneCaptureSensor | protected |
| ImageWidth | ASceneCaptureSensor | protected |
| Is16BitFormatEnabled() const | ASceneCaptureSensor | inline |
| IsStreamReady() | ASensor | inline |
| MaterialsFound | AShaderBasedSensor | private |
| MoveDataStream() | ASensor | inline |
| OnFirstClientConnected() | ASensor | inlinevirtual |
| OnLastClientDisconnected() | ASensor | inlinevirtual |
| OnPostTickDelegate | ASensor | private |
| PostActorCreated() override | ASensor | protected |
| PostPhysTick(UWorld *World, ELevelTick TickType, float DeltaTime) override | ASceneCaptureSensor | protectedvirtual |
| PostPhysTickInternal(UWorld *World, ELevelTick TickType, float DeltaSeconds) | ASensor | |
| PrePhysTick(float DeltaSeconds) override | ASceneCaptureSensor | protectedvirtual |
| RandomEngine | ASensor | protected |
| ReadPixels(TArray< FColor > &BitMap) const | ASceneCaptureSensor | inline |
| ReadyToTick | ASensor | private |
| SaveCaptureToDisk(const FString &FilePath) const | ASceneCaptureSensor | inline |
| SceneColor | ASceneCaptureSensor | |
| SceneDepth | ASceneCaptureSensor | |
| SceneStencil | ASceneCaptureSensor | |
| Seed | ASensor | protected |
| SendGBuffer(SensorT &Self, CameraGBufferT &CameraGBuffer, FGBufferRequest &GBufferData, EGBufferTextureID TextureID) | ASceneCaptureSensor | inlineprivatestatic |
| SendGBufferTextures(FGBufferRequest &GBuffer) | ASceneCaptureSensor | protectedvirtual |
| SendGBufferTexturesInternal(T &Self, FGBufferRequest &GBufferData) | ASceneCaptureSensor | inlineprotected |
| SensorDescription | ASensor | private |
| Set(const FActorDescription &ActorDescription) override | AShaderBasedSensor | virtual |
| SetAperture(float Aperture) | ASceneCaptureSensor | |
| SetBladeCount(int Count) | ASceneCaptureSensor | |
| SetBloomIntensity(float Intensity) | ASceneCaptureSensor | |
| SetChromAberrIntensity(float Intensity) | ASceneCaptureSensor | |
| SetChromAberrOffset(float ChromAberrOffset) | ASceneCaptureSensor | |
| SetDataStream(FDataStream InStream) | ASensor | inline |
| SetDepthBlurAmount(float Amount) | ASceneCaptureSensor | |
| SetDepthBlurRadius(float Radius) | ASceneCaptureSensor | |
| SetDepthOfFieldMinFstop(float MinFstop) | ASceneCaptureSensor | |
| SetEpisode(const UCarlaEpisode &InEpisode) | ASensor | inline |
| SetExposureCalibrationConstant(float Constant) | ASceneCaptureSensor | |
| SetExposureCompensation(float Compensation) | ASceneCaptureSensor | |
| SetExposureMaxBrightness(float Brightness) | ASceneCaptureSensor | |
| SetExposureMethod(EAutoExposureMethod Method) | ASceneCaptureSensor | |
| SetExposureMinBrightness(float Brightness) | ASceneCaptureSensor | |
| SetExposureSpeedDown(float Speed) | ASceneCaptureSensor | |
| SetExposureSpeedUp(float Speed) | ASceneCaptureSensor | |
| SetFilmBlackClip(float BlackClip) | ASceneCaptureSensor | |
| SetFilmShoulder(float Shoulder) | ASceneCaptureSensor | |
| SetFilmSlope(float Slope) | ASceneCaptureSensor | |
| SetFilmToe(float Toe) | ASceneCaptureSensor | |
| SetFilmWhiteClip(float WhiteClip) | ASceneCaptureSensor | |
| SetFloatShaderParameter(uint8_t ShaderIndex, const FName &ParameterName, float Value) | AShaderBasedSensor | |
| SetFocalDistance(float Distance) | ASceneCaptureSensor | |
| SetFOVAngle(float FOVAngle) | ASceneCaptureSensor | |
| SetImageSize(uint32 Width, uint32 Height) | ASceneCaptureSensor | |
| SetISO(float ISO) | ASceneCaptureSensor | |
| SetLensFlareIntensity(float Intensity) | ASceneCaptureSensor | |
| SetMotionBlurIntensity(float Intensity) | ASceneCaptureSensor | |
| SetMotionBlurMaxDistortion(float MaxDistortion) | ASceneCaptureSensor | |
| SetMotionBlurMinObjectScreenSize(float ScreenSize) | ASceneCaptureSensor | |
| SetSeed(int32 InSeed) | ASensor | |
| SetShutterSpeed(float Speed) | ASceneCaptureSensor | |
| SetTargetGamma(float InTargetGamma) | ASceneCaptureSensor | inline |
| SetUpSceneCaptureComponent(USceneCaptureComponent2D &SceneCapture) override | AShaderBasedSensor | protectedvirtual |
| SetWhiteTemp(float Temp) | ASceneCaptureSensor | |
| SetWhiteTint(float Tint) | ASceneCaptureSensor | |
| Shaders | AShaderBasedSensor | private |
| SSAO | ASceneCaptureSensor | |
| Stream | ASensor | private |
| TargetGamma | ASceneCaptureSensor | protected |
| Tick(const float DeltaTime) final | ASensor | |
| Velocity | ASceneCaptureSensor | |
| WaitForRenderThreadToFinish() | ASceneCaptureSensor | inline |