AddPostProcessingMaterial(const FString &Path) | AShaderBasedSensor | |
AddShader(const FSensorShader &Shader) | AShaderBasedSensor | inline |
ArePostProcessingEffectsEnabled() const | ASceneCaptureSensor | inline |
ASceneCaptureCamera(const FObjectInitializer &ObjectInitializer) | ASceneCaptureCamera | |
ASceneCaptureSensor(const FObjectInitializer &ObjectInitializer) | ASceneCaptureSensor | |
ASensor(const FObjectInitializer &ObjectInitializer) | ASensor | |
AShaderBasedSensor(const FObjectInitializer &ObjectInitializer) | AShaderBasedSensor | inline |
bClientsListening | ASensor | private |
BeginPlay() override | ASceneCaptureCamera | protectedvirtual |
bEnable16BitFormat | ASceneCaptureSensor | protected |
bEnablePostProcessingEffects | ASceneCaptureSensor | protected |
bIsActive | ASensor | protected |
CameraGBuffers | ASceneCaptureSensor | |
CaptureComponent2D | ASceneCaptureSensor | protected |
CaptureRenderTarget | ASceneCaptureSensor | protected |
CaptureSceneExtended() | ASceneCaptureSensor | protected |
CustomDepth | ASceneCaptureSensor | |
CustomStencil | ASceneCaptureSensor | |
Enable16BitFormat(bool Enable=false) | ASceneCaptureSensor | inline |
EnablePostProcessingEffects(bool Enable=true) | ASceneCaptureSensor | inline |
EndPlay(const EEndPlayReason::Type EndPlayReason) override | ASceneCaptureCamera | protectedvirtual |
EnqueueRenderSceneImmediate() | ASceneCaptureSensor | |
Episode | ASensor | private |
FloatShaderParams | AShaderBasedSensor | private |
GBufferA | ASceneCaptureSensor | |
GBufferB | ASceneCaptureSensor | |
GBufferC | ASceneCaptureSensor | |
GBufferD | ASceneCaptureSensor | |
GBufferE | ASceneCaptureSensor | |
GBufferF | ASceneCaptureSensor | |
GetAperture() const | ASceneCaptureSensor | |
GetAttribute(const FString Name) | ASensor | |
GetBladeCount() const | ASceneCaptureSensor | |
GetBloomIntensity() const | ASceneCaptureSensor | |
GetCaptureComponent2D() | ASceneCaptureSensor | inline |
GetCaptureRenderTarget() | ASceneCaptureSensor | inline |
GetChromAberrIntensity() const | ASceneCaptureSensor | |
GetChromAberrOffset() const | ASceneCaptureSensor | |
GetDataStream(const SensorT &Self) | ASensor | inlineprotected |
GetDepthBlurAmount() const | ASceneCaptureSensor | |
GetDepthBlurRadius() const | ASceneCaptureSensor | |
GetDepthOfFieldMinFstop() const | ASceneCaptureSensor | |
GetEpisode() const | ASensor | inline |
GetExposureCalibrationConstant() const | ASceneCaptureSensor | |
GetExposureCompensation() const | ASceneCaptureSensor | |
GetExposureMaxBrightness() const | ASceneCaptureSensor | |
GetExposureMethod() const | ASceneCaptureSensor | |
GetExposureMinBrightness() const | ASceneCaptureSensor | |
GetExposureSpeedDown() const | ASceneCaptureSensor | |
GetExposureSpeedUp() const | ASceneCaptureSensor | |
GetFilmBlackClip() const | ASceneCaptureSensor | |
GetFilmShoulder() const | ASceneCaptureSensor | |
GetFilmSlope() const | ASceneCaptureSensor | |
GetFilmToe() const | ASceneCaptureSensor | |
GetFilmWhiteClip() const | ASceneCaptureSensor | |
GetFocalDistance() const | ASceneCaptureSensor | |
GetFOVAngle() const | ASceneCaptureSensor | |
GetImageHeight() const | ASceneCaptureSensor | inline |
GetImageWidth() const | ASceneCaptureSensor | inline |
GetISO() const | ASceneCaptureSensor | |
GetLensFlareIntensity() const | ASceneCaptureSensor | |
GetMotionBlurIntensity() const | ASceneCaptureSensor | |
GetMotionBlurMaxDistortion() const | ASceneCaptureSensor | |
GetMotionBlurMinObjectScreenSize() const | ASceneCaptureSensor | |
GetRandomEngine() | ASensor | inline |
GetSeed() const | ASensor | inline |
GetSensorDefinition() | ASceneCaptureCamera | static |
GetShutterSpeed() const | ASceneCaptureSensor | |
GetTargetGamma() const | ASceneCaptureSensor | inline |
GetToken() const | ASensor | inline |
GetWhiteTemp() const | ASceneCaptureSensor | |
GetWhiteTint() const | ASceneCaptureSensor | |
ImageHeight | ASceneCaptureSensor | protected |
ImageWidth | ASceneCaptureSensor | protected |
Is16BitFormatEnabled() const | ASceneCaptureSensor | inline |
IsStreamReady() | ASensor | inline |
MaterialsFound | AShaderBasedSensor | private |
MoveDataStream() | ASensor | inline |
OnFirstClientConnected() override | ASceneCaptureCamera | protectedvirtual |
OnLastClientDisconnected() override | ASceneCaptureCamera | protectedvirtual |
OnPostTickDelegate | ASensor | private |
PostActorCreated() override | ASensor | protected |
PostPhysTick(UWorld *World, ELevelTick TickType, float DeltaSeconds) override | ASceneCaptureCamera | protectedvirtual |
PostPhysTickInternal(UWorld *World, ELevelTick TickType, float DeltaSeconds) | ASensor | |
PrePhysTick(float DeltaSeconds) override | ASceneCaptureSensor | protectedvirtual |
RandomEngine | ASensor | protected |
ReadPixels(TArray< FColor > &BitMap) const | ASceneCaptureSensor | inline |
ReadyToTick | ASensor | private |
SaveCaptureToDisk(const FString &FilePath) const | ASceneCaptureSensor | inline |
SceneColor | ASceneCaptureSensor | |
SceneDepth | ASceneCaptureSensor | |
SceneStencil | ASceneCaptureSensor | |
Seed | ASensor | protected |
SendGBuffer(SensorT &Self, CameraGBufferT &CameraGBuffer, FGBufferRequest &GBufferData, EGBufferTextureID TextureID) | ASceneCaptureSensor | inlineprivatestatic |
SendGBufferTextures(FGBufferRequest &GBuffer) override | ASceneCaptureCamera | protectedvirtual |
SendGBufferTexturesInternal(T &Self, FGBufferRequest &GBufferData) | ASceneCaptureSensor | inlineprotected |
SensorDescription | ASensor | private |
Set(const FActorDescription &ActorDescription) override | AShaderBasedSensor | virtual |
SetAperture(float Aperture) | ASceneCaptureSensor | |
SetBladeCount(int Count) | ASceneCaptureSensor | |
SetBloomIntensity(float Intensity) | ASceneCaptureSensor | |
SetChromAberrIntensity(float Intensity) | ASceneCaptureSensor | |
SetChromAberrOffset(float ChromAberrOffset) | ASceneCaptureSensor | |
SetDataStream(FDataStream InStream) | ASensor | inline |
SetDepthBlurAmount(float Amount) | ASceneCaptureSensor | |
SetDepthBlurRadius(float Radius) | ASceneCaptureSensor | |
SetDepthOfFieldMinFstop(float MinFstop) | ASceneCaptureSensor | |
SetEpisode(const UCarlaEpisode &InEpisode) | ASensor | inline |
SetExposureCalibrationConstant(float Constant) | ASceneCaptureSensor | |
SetExposureCompensation(float Compensation) | ASceneCaptureSensor | |
SetExposureMaxBrightness(float Brightness) | ASceneCaptureSensor | |
SetExposureMethod(EAutoExposureMethod Method) | ASceneCaptureSensor | |
SetExposureMinBrightness(float Brightness) | ASceneCaptureSensor | |
SetExposureSpeedDown(float Speed) | ASceneCaptureSensor | |
SetExposureSpeedUp(float Speed) | ASceneCaptureSensor | |
SetFilmBlackClip(float BlackClip) | ASceneCaptureSensor | |
SetFilmShoulder(float Shoulder) | ASceneCaptureSensor | |
SetFilmSlope(float Slope) | ASceneCaptureSensor | |
SetFilmToe(float Toe) | ASceneCaptureSensor | |
SetFilmWhiteClip(float WhiteClip) | ASceneCaptureSensor | |
SetFloatShaderParameter(uint8_t ShaderIndex, const FName &ParameterName, float Value) | AShaderBasedSensor | |
SetFocalDistance(float Distance) | ASceneCaptureSensor | |
SetFOVAngle(float FOVAngle) | ASceneCaptureSensor | |
SetImageSize(uint32 Width, uint32 Height) | ASceneCaptureSensor | |
SetISO(float ISO) | ASceneCaptureSensor | |
SetLensFlareIntensity(float Intensity) | ASceneCaptureSensor | |
SetMotionBlurIntensity(float Intensity) | ASceneCaptureSensor | |
SetMotionBlurMaxDistortion(float MaxDistortion) | ASceneCaptureSensor | |
SetMotionBlurMinObjectScreenSize(float ScreenSize) | ASceneCaptureSensor | |
SetSeed(int32 InSeed) | ASensor | |
SetShutterSpeed(float Speed) | ASceneCaptureSensor | |
SetTargetGamma(float InTargetGamma) | ASceneCaptureSensor | inline |
SetUpSceneCaptureComponent(USceneCaptureComponent2D &SceneCapture) override | AShaderBasedSensor | protectedvirtual |
SetWhiteTemp(float Temp) | ASceneCaptureSensor | |
SetWhiteTint(float Tint) | ASceneCaptureSensor | |
Shaders | AShaderBasedSensor | private |
SSAO | ASceneCaptureSensor | |
Stream | ASensor | private |
TargetGamma | ASceneCaptureSensor | protected |
Tick(const float DeltaTime) final | ASensor | |
Velocity | ASceneCaptureSensor | |
WaitForRenderThreadToFinish() | ASceneCaptureSensor | inline |