成员的完整列表,这些成员属于 UChronoMovementComponent,包括所有继承而来的类成员
| BaseJSONPath | UChronoMovementComponent | private |
| BeginPlay() override | UBaseCarlaMovementComponent | virtual |
| CarlaVehicle | UBaseCarlaMovementComponent | protected |
| CreateChronoMovementComponent(ACarlaWheeledVehicle *Vehicle, uint64_t MaxSubsteps, float MaxSubstepDeltaTime, FString VehicleJSON="", FString PowertrainJSON="", FString TireJSON="", FString BaseJSONPath="") | UChronoMovementComponent | static |
| DisableChronoPhysics() | UChronoMovementComponent | private |
| DisableSpecialPhysics() override | UChronoMovementComponent | virtual |
| DisableUE4VehiclePhysics() | UBaseCarlaMovementComponent | protected |
| EnableUE4VehiclePhysics(bool bResetVelocity=true) | UBaseCarlaMovementComponent | protected |
| GetVehicleCurrentGear() const | UBaseCarlaMovementComponent | virtual |
| GetVehicleForwardSpeed() const | UBaseCarlaMovementComponent | virtual |
| GetVelocity() const | UBaseCarlaMovementComponent | virtual |
| MaxSubstepDeltaTime | UChronoMovementComponent | private |
| MaxSubsteps | UChronoMovementComponent | private |
| OnVehicleHit(AActor *Actor, AActor *OtherActor, FVector NormalImpulse, const FHitResult &Hit) | UChronoMovementComponent | private |
| OnVehicleOverlap(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) | UChronoMovementComponent | private |
| PowertrainJSON | UChronoMovementComponent | private |
| ProcessControl(FVehicleControl &Control) | UBaseCarlaMovementComponent | virtual |
| TireJSON | UChronoMovementComponent | private |
| VehicleControl | UChronoMovementComponent | private |
| VehicleJSON | UChronoMovementComponent | private |