10#include "Components/ActorComponent.h"
13#include "Components/PrimitiveComponent.h"
16#include "CoreMinimal.h"
20#include "VehicleVelocityControl.generated.h"
27UCLASS(Blueprintable,BlueprintType,ClassGroup=(Custom),meta=(BlueprintSpawnableComponent))
33class CARLA_API UVehicleVelocityControl :
public UActorComponent
46 UVehicleVelocityControl();
61 virtual
void TickComponent(
float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction)
override;
67 virtual
void Activate(
bool bReset=false)
override;
72 virtual
void Activate(FVector Velocity,
bool bReset=false);
83 FVector TargetVelocity;