ALSM(AtomicActorSet ®istered_vehicles, BufferMap &buffer_map, TrackTraffic &track_traffic, std::vector< ActorId > &marked_for_removal, const Parameters ¶meters, const cc::World &world, const LocalMapPtr &local_map, SimulationState &simulation_state, LocalizationStage &localization_stage, CollisionStage &collision_stage, TrafficLightStage &traffic_light_stage, MotionPlanStage &motion_plan_stage, VehicleLightStage &vehicle_light_stage) | carla::traffic_manager::ALSM | |
buffer_map | carla::traffic_manager::ALSM | private |
collision_stage | carla::traffic_manager::ALSM | private |
current_timestamp | carla::traffic_manager::ALSM | private |
DestroyeddActors typedef | carla::traffic_manager::ALSM | private |
elapsed_last_actor_destruction | carla::traffic_manager::ALSM | private |
has_physics_enabled | carla::traffic_manager::ALSM | private |
hero_actors | carla::traffic_manager::ALSM | private |
IdentifyDestroyedActors(const ActorList &actor_list) | carla::traffic_manager::ALSM | private |
IdentifyNewActors(const ActorList &actor_list) | carla::traffic_manager::ALSM | private |
idle_time | carla::traffic_manager::ALSM | private |
IdleInfo typedef | carla::traffic_manager::ALSM | private |
IsVehicleStuck(const ActorId &actor_id) | carla::traffic_manager::ALSM | private |
local_map | carla::traffic_manager::ALSM | private |
localization_stage | carla::traffic_manager::ALSM | private |
marked_for_removal | carla::traffic_manager::ALSM | private |
motion_plan_stage | carla::traffic_manager::ALSM | private |
parameters | carla::traffic_manager::ALSM | private |
registered_vehicles | carla::traffic_manager::ALSM | private |
RemoveActor(const ActorId actor_id, const bool registered_actor) | carla::traffic_manager::ALSM | |
Reset() | carla::traffic_manager::ALSM | |
simulation_state | carla::traffic_manager::ALSM | private |
track_traffic | carla::traffic_manager::ALSM | private |
traffic_light_stage | carla::traffic_manager::ALSM | private |
unregistered_actors | carla::traffic_manager::ALSM | private |
Update() | carla::traffic_manager::ALSM | |
UpdateData(const bool hybrid_physics_mode, const Actor &vehicle, const bool hero_actor_present, const float physics_radius_square) | carla::traffic_manager::ALSM | private |
UpdateIdleTime(std::pair< ActorId, double > &max_idle_time, const ActorId &actor_id) | carla::traffic_manager::ALSM | private |
UpdateRegisteredActorsData(const bool hybrid_physics_mode, IdleInfo &max_idle_time) | carla::traffic_manager::ALSM | private |
UpdateUnregisteredActorsData() | carla::traffic_manager::ALSM | private |
vehicle_light_stage | carla::traffic_manager::ALSM | private |
world | carla::traffic_manager::ALSM | private |