CARLA
 
载入中...
搜索中...
未找到
命名空间 | 宏定义 | 函数 | 变量
SceneCaptureSensor.cpp 文件参考
#include "Carla.h"
#include "Carla/Sensor/SceneCaptureSensor.h"
#include "Carla/Game/CarlaStatics.h"
#include "Actor/ActorBlueprintFunctionLibrary.h"
#include <mutex>
#include <atomic>
#include <thread>
+ SceneCaptureSensor.cpp 的引用(Include)关系图:

浏览源代码.

命名空间

namespace  SceneCaptureSensor_local_ns
 

宏定义

#define CARLA_GBUFFER_DISABLE_TAA
 

函数

template<EGBufferTextureID ID, typename T >
static void CheckGBufferStream (T &GBufferStream, FGBufferRequest &GBuffer)
 
static void SceneCaptureSensor_local_ns::ConfigureShowFlags (FEngineShowFlags &ShowFlags, bool bPostProcessing=true)
 
static auto SceneCaptureSensor_local_ns::GetQualitySettings (UWorld *World)
 
static void SceneCaptureSensor_local_ns::SetCameraDefaultOverrides (USceneCaptureComponent2D &CaptureComponent2D)
 

变量

constexpr const TCHAR * GBufferNames []
 
static uint64 Prior = 0
 
static auto SCENE_CAPTURE_COUNTER = 0u
 

宏定义说明

◆ CARLA_GBUFFER_DISABLE_TAA

#define CARLA_GBUFFER_DISABLE_TAA

函数说明

◆ CheckGBufferStream()

template<EGBufferTextureID ID, typename T >
static void CheckGBufferStream ( T & GBufferStream,
FGBufferRequest & GBuffer )
static

在文件 SceneCaptureSensor.cpp477 行定义.

变量说明

◆ GBufferNames

constexpr const TCHAR* GBufferNames[]
constexpr
初始值:
=
{
TEXT("SceneColor"),
TEXT("SceneDepth"),
TEXT("SceneStencil"),
TEXT("GBufferA"),
TEXT("GBufferB"),
TEXT("GBufferC"),
TEXT("GBufferD"),
TEXT("GBufferE"),
TEXT("GBufferF"),
TEXT("Velocity"),
TEXT("SSAO"),
TEXT("CustomDepth"),
TEXT("CustomStencil"),
}

在文件 SceneCaptureSensor.cpp459 行定义.

◆ Prior

uint64 Prior = 0
static

在文件 SceneCaptureSensor.cpp484 行定义.

被这些函数引用 ASceneCaptureSensor::CaptureSceneExtended().

◆ SCENE_CAPTURE_COUNTER

auto SCENE_CAPTURE_COUNTER = 0u
static