11#include "Engine/World.h"
14#include "TaggerDelegate.generated.h"
30 void RegisterSpawnHandler(UWorld *
World);
35 bSemanticSegmentationEnabled = Enable;
46 bool bSemanticSegmentationEnabled =
false;
TSharedPtr< const FActorInfo > carla::rpc::ActorState UWorld * World
TSharedPtr< const FActorInfo > carla::rpc::ActorState UWorld Actor
Used to tag every actor that is spawned into the world.
FOnActorSpawned::FDelegate ActorSpawnedDelegate
void SetSemanticSegmentationEnabled(bool Enable=true)