#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Carla/MapGen/LargeMapManager.h"
#include "SoilTypeManager.generated.h"
类 | |
class | ASoilTypeManager |
struct | FSoilTerramechanicsProperties |
枚举 | |
enum | ESoilTerramechanicsType { NONE_SOIL = 0 , DESERT = 1 , FOREST = 2 } |
枚举值 | |
---|---|
NONE_SOIL | |
DESERT | |
FOREST |
在文件 SoilTypeManager.h 第 11 行定义.