Base class for actors containing a random engine with a fixed seed.
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#include <ActorWithRandomEngine.h>
Base class for actors containing a random engine with a fixed seed.
在文件 ActorWithRandomEngine.h 第 17 行定义.
◆ AActorWithRandomEngine()
AActorWithRandomEngine::AActorWithRandomEngine |
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const FObjectInitializer & | ObjectInitializer | ) |
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◆ GetRandomEngine()
◆ GetSeed()
int32 AActorWithRandomEngine::GetSeed |
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const |
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inline |
◆ OnConstruction()
void AActorWithRandomEngine::OnConstruction |
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const FTransform & | Transform | ) |
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overrideprotectedvirtual |
◆ SetSeed()
void AActorWithRandomEngine::SetSeed |
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int32 | InSeed | ) |
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◆ bGenerateRandomSeed
bool AActorWithRandomEngine::bGenerateRandomSeed = false |
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private |
◆ RandomEngine
◆ Seed
int32 AActorWithRandomEngine::Seed = 123456789 |
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private |
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