23 v.
p.
x = current_vertex.x;
24 v.
p.
y = current_vertex.y;
25 v.
p.
z = current_vertex.z;
29 for (
size_t i = 0; i < pmesh->GetIndexes().size() - 2; i += 3) {
33 auto indices = pmesh->GetIndexes();
35 t.
v[0] = (indices[i]) - 1;
36 t.
v[1] = (indices[i + 1]) - 1;
37 t.
v[2] = (indices[i + 2]) - 1;
49 pmesh->GetVertices().clear();
50 pmesh->GetIndexes().clear();
54 v.
x = current_vertex.p.x;
55 v.
y = current_vertex.p.y;
56 v.
z = current_vertex.p.z;
64 pmesh->GetIndexes().push_back((
Simplification.triangles[i].v[0]) + 1);
65 pmesh->GetIndexes().push_back((
Simplification.triangles[i].v[1]) + 1);
66 pmesh->GetIndexes().push_back((
Simplification.triangles[i].v[2]) + 1);