#include <TaggedComponent.h>
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| FTaggedHierarchicalStaticMeshSceneProxy (UHierarchicalInstancedStaticMeshComponent *Component, bool bInIsGrass, ERHIFeatureLevel::Type InFeatureLevel, UMaterialInstance *MaterialInstance) |
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virtual FPrimitiveViewRelevance | GetViewRelevance (const FSceneView *View) const override |
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◆ FTaggedHierarchicalStaticMeshSceneProxy()
FTaggedHierarchicalStaticMeshSceneProxy::FTaggedHierarchicalStaticMeshSceneProxy |
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UHierarchicalInstancedStaticMeshComponent * | Component, |
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bool | bInIsGrass, |
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ERHIFeatureLevel::Type | InFeatureLevel, |
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UMaterialInstance * | MaterialInstance ) |
◆ GetViewRelevance()
FPrimitiveViewRelevance FTaggedHierarchicalStaticMeshSceneProxy::GetViewRelevance |
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const FSceneView * | View | ) |
const |
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overridevirtual |
◆ TaggedMaterialInstance
UMaterialInstance* FTaggedHierarchicalStaticMeshSceneProxy::TaggedMaterialInstance |
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private |
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