#include <TaggedComponent.h>
◆ FTaggedHierarchicalStaticMeshSceneProxy()
FTaggedHierarchicalStaticMeshSceneProxy::FTaggedHierarchicalStaticMeshSceneProxy |
( |
UHierarchicalInstancedStaticMeshComponent * |
Component, |
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bool |
bInIsGrass, |
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ERHIFeatureLevel::Type |
InFeatureLevel, |
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UMaterialInstance * |
MaterialInstance |
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) |
| |
◆ GetViewRelevance()
FPrimitiveViewRelevance FTaggedHierarchicalStaticMeshSceneProxy::GetViewRelevance |
( |
const FSceneView * |
View | ) |
const |
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overridevirtual |
◆ TaggedMaterialInstance
UMaterialInstance* FTaggedHierarchicalStaticMeshSceneProxy::TaggedMaterialInstance |
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private |
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