#include "GameFramework/Actor.h"#include "ProceduralFoliageVolume.h"#include "Components/InstancedStaticMeshComponent.h"#include "Materials/MaterialInstanceDynamic.h"#include "InstancedFoliageActor.h"#include "Containers/Array.h"#include "Containers/Map.h"#include "Carla/MapGen/LargeMapManager.h"#include "Carla/Vehicle/CarlaWheeledVehicle.h"#include <memory>#include "VegetationManager.generated.h"
VegetationManager.h 的引用(Include)关系图:
此图展示该文件直接或间接的被哪些文件引用了:类 | |
| class | AVegetationManager |
| struct | FElementsToSpawn |
| struct | FFoliageBlueprint |
| struct | FPooledActor |
| struct | FTileData |
| struct | FTileMeshComponent |