CARLA
 
载入中...
搜索中...
未找到
宏定义 | 变量
LargeMapManager.cpp 文件参考
#include "LargeMapManager.h"
#include "Engine/WorldComposition.h"
#include "Engine/ObjectLibrary.h"
#include "Game/CarlaStatics.h"
#include "Actor/ActorRegistry.h"
#include "Game/CarlaEpisode.h"
#include "Engine/EngineTypes.h"
#include "Components/PrimitiveComponent.h"
#include "Landscape.h"
#include "LandscapeHeightfieldCollisionComponent.h"
#include "LandscapeComponent.h"
#include "UncenteredPivotPointMesh.h"
#include "Walker/WalkerBase.h"
#include "Carla/Game/Tagger.h"
#include "Carla/Vehicle/CustomTerrainPhysicsComponent.h"
#include "FileHelper.h"
#include "Paths.h"
+ LargeMapManager.cpp 的引用(Include)关系图:

浏览源代码.

宏定义

#define LARGEMAP_LOGS   1
 
#define LM_LOG(...)
 

变量

uint64_t num_ticks = 0
 
float tick_execution_time = 0
 

宏定义说明

◆ LARGEMAP_LOGS

#define LARGEMAP_LOGS   1

在文件 LargeMapManager.cpp27 行定义.

◆ LM_LOG

#define LM_LOG ( ...)

变量说明

◆ num_ticks

uint64_t num_ticks = 0

在文件 LargeMapManager.cpp343 行定义.

◆ tick_execution_time

float tick_execution_time = 0

在文件 LargeMapManager.cpp342 行定义.