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Unreal
CarlaUE4
Plugins
Carla
Source
Carla
Sensor
OpticalFlowCamera.h
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#pragma once
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#include "
Carla/Sensor/ShaderBasedSensor.h
"
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#include "
Carla/Actor/ActorDefinition.h
"
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#include "OpticalFlowCamera.generated.h"
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/// Sensor that produces "optical flow" images.
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UCLASS()
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class CARLA_API
AOpticalFlowCamera
: public
AShaderBasedSensor
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{
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GENERATED_BODY()
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public
:
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static
FActorDefinition
GetSensorDefinition();
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AOpticalFlowCamera
(
const
FObjectInitializer &ObjectInitializer);
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protected
:
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void
PostPhysTick(UWorld *World, ELevelTick TickType,
float
DeltaSeconds)
override
;
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};
ShaderBasedSensor.h
ActorDefinition.h
AOpticalFlowCamera
Sensor that produces "optical flow" images.
Definition
OpticalFlowCamera.h:12
AShaderBasedSensor
A sensor that produces data by applying post-process materials (shaders) to a scene capture image.
Definition
ShaderBasedSensor.h:49
FActorDefinition
A definition of a Carla Actor with all the variation and attributes.
Definition
Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h:18
制作者
1.10.0