#include "Carla.h"#include "Carla/Game/CarlaEpisode.h"#include "Carla/Game/CarlaStatics.h"#include <compiler/disable-ue4-macros.h>#include <carla/opendrive/OpenDriveParser.h>#include <carla/rpc/String.h>#include <compiler/enable-ue4-macros.h>#include "Carla/Sensor/Sensor.h"#include "Carla/Util/BoundingBoxCalculator.h"#include "Carla/Util/RandomEngine.h"#include "Carla/Vehicle/VehicleSpawnPoint.h"#include "Carla/Game/CarlaStaticDelegates.h"#include "Carla/MapGen/LargeMapManager.h"#include "Engine/StaticMeshActor.h"#include "EngineUtils.h"#include "GameFramework/SpectatorPawn.h"#include "GenericPlatform/GenericPlatformProcess.h"#include "Kismet/GameplayStatics.h"#include "Materials/MaterialParameterCollection.h"#include "Materials/MaterialParameterCollectionInstance.h"#include "Misc/FileHelper.h"#include "Misc/Paths.h"
CarlaEpisode.cpp 的引用(Include)关系图:函数 | |
| static FString | BuildRecastBuilderFile () |
| static FString | UCarlaEpisode_GetTrafficSignId (ETrafficSignState State) |
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static |
在文件 CarlaEpisode.cpp 第 141 行定义.
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static |
在文件 CarlaEpisode.cpp 第 35 行定义.
引用了 State.