#include "Carla.h"
#include "WheeledVehicleAIController.h"
#include "MapGen/RoadMap.h"
#include "Traffic/RoutePlanner.h"
#include "Vehicle/CarlaWheeledVehicle.h"
#include "Carla/CityMapGenerator.h"
#include "Carla/Util/RandomEngine.h"
#include "EngineUtils.h"
#include "GameFramework/Pawn.h"
#include "WheeledVehicleMovementComponent.h"
函数 | |
template<typename T > | |
static void | ClearQueue (std::queue< T > &Queue) |
static bool | IsThereAnObstacleAhead (const ACarlaWheeledVehicle &Vehicle, const float Speed, const FVector &Direction) |
static bool | RayCast (const AActor &Actor, const FVector &Start, const FVector &End) |
|
static |
在文件 WheeledVehicleAIController.cpp 第 75 行定义.
被这些函数引用 AWheeledVehicleAIController::ConfigureAutopilot() , 以及 AWheeledVehicleAIController::SetFixedRoute().
|
static |
|
static |
在文件 WheeledVehicleAIController.cpp 第 24 行定义.
引用了 Success.
被这些函数引用 IsThereAnObstacleAhead().