#include "Carla.h"#include "WheeledVehicleAIController.h"#include "MapGen/RoadMap.h"#include "Traffic/RoutePlanner.h"#include "Vehicle/CarlaWheeledVehicle.h"#include "Carla/CityMapGenerator.h"#include "Carla/Util/RandomEngine.h"#include "EngineUtils.h"#include "GameFramework/Pawn.h"#include "WheeledVehicleMovementComponent.h"
WheeledVehicleAIController.cpp 的引用(Include)关系图:函数 | |
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| static void | ClearQueue (std::queue< T > &Queue) |
| static bool | IsThereAnObstacleAhead (const ACarlaWheeledVehicle &Vehicle, const float Speed, const FVector &Direction) |
| static bool | RayCast (const AActor &Actor, const FVector &Start, const FVector &End) |
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在文件 WheeledVehicleAIController.cpp 第 86 行定义.
被这些函数引用 AWheeledVehicleAIController::ConfigureAutopilot() , 以及 AWheeledVehicleAIController::SetFixedRoute().
这是这个函数的调用关系图:
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