CARLA
 
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SceneCaptureCamera.h
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1// Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma
2// de Barcelona (UAB).
3//
4// This work is licensed under the terms of the MIT license.
5// For a copy, see <https://opensource.org/licenses/MIT>.
6
7#pragma once
8
13
14#include "SceneCaptureCamera.generated.h"
15
16/// A sensor that captures images from the scene.
17UCLASS()
19{
20 GENERATED_BODY()
21
22public:
23
24
25 static FActorDefinition GetSensorDefinition();
26
27 ASceneCaptureCamera(const FObjectInitializer &ObjectInitializer);
28
29protected:
30
31 virtual void SendGBufferTextures(FGBufferRequest& GBuffer) override;
32
33
34 void BeginPlay() override;
35 void EndPlay(const EEndPlayReason::Type EndPlayReason) override;
36 void PostPhysTick(UWorld *World, ELevelTick TickType, float DeltaSeconds) override;
37
38 virtual void OnFirstClientConnected() override;
39 virtual void OnLastClientDisconnected() override;
40
41private:
42};
A sensor that captures images from the scene.
A sensor that produces data by applying post-process materials (shaders) to a scene capture image.
A definition of a Carla Actor with all the variation and attributes.