#include "Carla.h"
#include "RoutePlanner.h"
#include "Util/RandomEngine.h"
#include "Vehicle/CarlaWheeledVehicle.h"
#include "Vehicle/WheeledVehicleAIController.h"
#include "Engine/CollisionProfile.h"
#include "DrawDebugHelpers.h"
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static AWheeledVehicleAIController * | GetVehicleController (AActor *Actor) |
static bool | IsSplineValid (const USplineComponent *SplineComponent) |
static const USplineComponent * | PickARoute (URandomEngine &RandomEngine, const TArray< USplineComponent * > &Routes, const TArray< float > &Probabilities) |
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static |
在文件 RoutePlanner.cpp 第 23 行定义.
引用了 Vehicle.
被这些函数引用 ARoutePlanner::OnTriggerBeginOverlap().
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在文件 RoutePlanner.cpp 第 31 行定义.
引用了 URandomEngine::GetIntWithWeight().
被这些函数引用 ARoutePlanner::AssignRandomRoute().