13#include "Containers/Array.h"
14#include "GameFramework/Actor.h"
16#include "CarlaActorFactory.generated.h"
27 : Super(ObjectInitializer)
29 PrimaryActorTick.bCanEverTick =
false;
43 const FTransform &SpawnAtTransform,
Base class for Carla actor factories.
ACarlaActorFactory(const FObjectInitializer &ObjectInitializer)
virtual TArray< FActorDefinition > GetDefinitions()
Retrieve the list of actor definitions that this class is able to spawn.
virtual FActorSpawnResult SpawnActor(const FTransform &SpawnAtTransform, const FActorDescription &ActorDescription)
Spawn an actor based on ActorDescription and Transform.
A description of a Carla Actor with all its variation.
Result of an actor spawn function.