#include <WalkerControl.h>
◆ WalkerControl() [1/3]
carla::rpc::WalkerControl::WalkerControl |
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default |
◆ WalkerControl() [2/3]
carla::rpc::WalkerControl::WalkerControl |
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geom::Vector3D | in_direction, |
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float | in_speed, |
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bool | in_jump ) |
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inline |
◆ WalkerControl() [3/3]
carla::rpc::WalkerControl::WalkerControl |
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const FWalkerControl & | Control | ) |
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inline |
◆ MSGPACK_DEFINE_ARRAY()
◆ operator FWalkerControl()
◆ operator!=()
bool carla::rpc::WalkerControl::operator!= |
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const WalkerControl & | rhs | ) |
const |
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inline |
◆ operator==()
bool carla::rpc::WalkerControl::operator== |
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const WalkerControl & | rhs | ) |
const |
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inline |
◆ direction
geom::Vector3D carla::rpc::WalkerControl::direction = {1.0f, 0.0f, 0.0f} |
◆ jump
bool carla::rpc::WalkerControl::jump = false |
◆ speed
float carla::rpc::WalkerControl::speed = 0.0f |
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