21 const FObjectInitializer &ObjectInitializer)
22 : Super(ObjectInitializer)
26 TEXT(
"Material'/Carla/PostProcessingMaterials/PhysicLensDistortion.PhysicLensDistortion'"));
28 TEXT(
"Material'/Carla/PostProcessingMaterials/GTMaterial.GTMaterial'"));
34 FPixelReader::SendPixelsInRenderThread<ASemanticSegmentationCamera, FColor>(*
this);
void PostPhysTick(UWorld *World, ELevelTick TickType, float DeltaSeconds) override
static FActorDefinition GetSensorDefinition()
ASemanticSegmentationCamera(const FObjectInitializer &ObjectInitializer)
bool AddPostProcessingMaterial(const FString &Path)
Load the UMaterialInstanceDynamic at the given Path and append it to the list of shaders with Weight.
static FActorDefinition MakeCameraDefinition(const FString &Id, bool bEnableModifyingPostProcessEffects=false)
A definition of a Carla Actor with all the variation and attributes.