#include <StaticMeshFactory.h>
类 AStaticMeshFactory 继承关系图:
AStaticMeshFactory 的协作图:Private 成员函数 | |
| TArray< FActorDefinition > | GetDefinitions () final |
| FActorSpawnResult | SpawnActor (const FTransform &SpawnAtTransform, const FActorDescription &ActorDescription) final |
额外继承的成员函数 | |
Public 成员函数 继承自 ACarlaActorFactory | |
| ACarlaActorFactory (const FObjectInitializer &ObjectInitializer) | |
| virtual TArray< FActorDefinition > | GetDefinitions () |
| virtual FActorSpawnResult | SpawnActor (const FTransform &SpawnAtTransform, const FActorDescription &ActorDescription) |
在文件 StaticMeshFactory.h 第 16 行定义.
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finalprivatevirtual |
重载 ACarlaActorFactory .
在文件 StaticMeshFactory.cpp 第 18 行定义.
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finalprivatevirtual |
重载 ACarlaActorFactory .
在文件 StaticMeshFactory.cpp 第 51 行定义.
引用了 FActorDescription::Class, UE_LOG(), FActorDescription::Variations , 以及 World.
函数调用图: