#include <ActorData.h>
类 FVehicleData 继承关系图:
FVehicleData 的协作图:Public 属性 | |
| FVehicleAckermannControl | AckermannControl |
| FVehicleControl | Control |
| FVehiclePhysicsControl | PhysicsControl |
Public 属性 继承自 FActorData | |
| FVector | AngularVelocity = FVector(0,0,0) |
| bool | bSimulatePhysics = false |
| FDVector | Location |
| FQuat | Rotation |
| FVector | Scale |
| FVector | Velocity |
额外继承的成员函数 | |
Public 成员函数 继承自 FActorData | |
| FTransform | GetLocalTransform (UCarlaEpisode *CarlaEpisode) const |
| FTransform | GetLocalTransform (UCarlaEpisode *CarlaEpisode) const |
| virtual void | RecordActorData (FCarlaActor *CarlaActor, UCarlaEpisode *CarlaEpisode) |
| virtual void | RecordActorData (FCarlaActor *CarlaActor, UCarlaEpisode *CarlaEpisode) |
| virtual AActor * | RespawnActor (UCarlaEpisode *CarlaEpisode, const FActorInfo &Info) |
| virtual AActor * | RespawnActor (UCarlaEpisode *CarlaEpisode, const FActorInfo &Info) |
| virtual void | RestoreActorData (FCarlaActor *CarlaActor, UCarlaEpisode *CarlaEpisode) |
| virtual void | RestoreActorData (FCarlaActor *CarlaActor, UCarlaEpisode *CarlaEpisode) |
| virtual | ~FActorData () |
| virtual | ~FActorData () |
在文件 ActorData.h 第 107 行定义.
| FVehicleAckermannControl FVehicleData::AckermannControl |
在文件 ActorData.h 第 112 行定义.
| FVehicleControl FVehicleData::Control |
在文件 ActorData.h 第 111 行定义.
| FVehiclePhysicsControl FVehicleData::PhysicsControl |
在文件 ActorData.h 第 110 行定义.